Added
!
VISUALS
- Updated Puck's face
- Updated Brewmaster's face
GAMEPLAY
Axe: Fixed Berserker's Call bonus armor being dispellable
Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast
Beastmaster: Fixed Turn Rate on Beastmaster's Hawk and Boar being slightly too low
Bloodseeker: Fixed Bloodrage cast range (600->800)
Brewmaster: Fixed Earth Primal Split Boulder manacost
Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds
Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage
Elder Titan: Fixed Ancestral Spirit legacy keys not working
Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds
Juggernaut: Fixed some vision issues with Omnislash
Huskar: Fixed Burning Spears counter logic getting forgotten when purged
Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units
Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened
Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc)
Io Fixed Relocate not revealing FoW for enemies
Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping)
Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep)
Io: Fixed Overcharge missing a 2 second toggle cooldown
Lifestealer: Fixed allied cast Infest killing the creeps and healing you
Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000)
Medusa: Fixed Mystic Snake not jumping to magic immune units
Nature's Prophet: Fixed being able to use Teleporation while rooted
Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source
Razor: Fixed Unstable Current not purging off Repel
Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow
Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead
Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early.
Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion
Tidehunter: Fixed Kraken Shell working while Doomed
Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc
Treant Protector: Fixed Living Armor being castable on magic immune allies
Undying: Fixed Zombie units losing HP with Soul Rip
Fixed Truestrike causing you to be unable to miss against Towers
Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game
Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock
Fixed truesight being unable to be applied to sleeping/invulnerable units
Fixed Filler buildings having no armor
Fixed Neutral's Frost Armor slow affecting magic immune enemies
UI
- Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress, targeting the cursor's current position
AKA: SMARTCAST
- Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established.
- Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible.
- You can now hold control when pinging to send a "caution" ping instead.
- Added Aegis reclaim and Roshan respawn timers to the spectator popups.
AUDIO
- Added Ownage sounds to Storm Spirit, Axe, Nature's Prophet, and Juggernaut Killing Spree announcers.
- Added distant tower destruction sounds.
- Added Mortal Strike sfx.
- Fixed sync on Freezing Field.
COMMUNITY
- Fixed bug allowing reports outside of matches in certain contexts
- Players receive an additional report submission if someone they report subsequently receives a communication ban
PERFORMANCE
- Fixed an intermittent crash on some particle effects like medusa's ultimate
Cyborgmatt
http://www.cyborgmatt.com/2013/06/dota-2-12th-june/
En mi opinión es un buen parche, muchos bugfixes y el deseado por muchos niños jugadores de LoL Smartcast.
Aunque lo que más me alegra es el ping de precaución, cómo lo echaba en falta.
Iré completando el thread con las cositas que salgan, como siempre.